Dungeon Pack
Adds 10 new custom quest locations filled with powerful enemies, bosses, and unique loot.

These quest locations aren’t like your ordinary factional bases with the same 3 generic buildings and interchangeable rewards. Each dungeon has a unique challenge, setting, and a powerful custom reward.
Some dungeons include:
* Fighting on a pirate ship with cannons
* Digging into the mountain to excavate a lost, buried city.
* Battling invisible ninja monks
* Navigating a maze filled with traps and madmen.
These dungeons are supposed to challenging, so they are recommended for well-armed mid/late game bases. The quests can start by being researched.

Each quest is associated with a powerful relic.
Some relics include:
* Reusable mechanoid ally summoner
* A cloak that gives the user invisibility
* A belt that gives the user phasing abilities
* A real zeushammer that causes a lightning strike on hit
Custom Quest Framework
Vanilla Expanded
Geological Landforms
Compatible with CE, though the enemies/items may not be balanced.
Feedback, suggestions, or requests are encouraged! Please let me know if the dungeons / items are too challenging / powerful or not enough.