VISUAL SOUND EXTENDED MOD
current version: 1.0.3
Visual indicators show distance, position, source, volume and in the case of zombies, their behavior.
If your character has the following traits, here’s what’s going to happen :
- KEEN EARING: 20% increase of detection radius
- HARD OF EARING: 20% decrease of detection radius
- DEAF: Won’t detect sounds around
And it hasn’t had a conflict with any of the 130 "mainstream" mods I’ve installed.
– The vanilla "chopper" event won’t be displayed by any visual indicators yet.
- I recommend installing the mod Expanded Helicopter Events because it comes with a specific indicator for flying thingies, and, it’s FUN.🤌
- There’s a new tab in the options, "VISUAL SOUNDS OPTIONS", where you can enable or disable the sounds you wish to view by category.
- You can enable hunter mode, where you are able to see sounds only in search-mode.
Report yourself in the discussion section, at the top of the page, please.
The main comment section isn’t efficient for keeping track of multiple issues, and communicate with you, about your singular "case".
[drive.google.com]
Granulated, textured, light bloom and bluish nights
👉 This mod is built on the original idea and foundations of sound direction indicator by nolanritchie.💖 thank you for allowing me to modify your excellent mod. Also, check out his fun 2D physics sandbox game available on steam:
Freedom Physics
🧟 If you wonder what mods i use in my screenshots:
My mod collection
Workshop ID: 3141868620
Mod ID: SoundDirectionIndicator
Revisions:
Old revisions of this mod are available below. Click the link to download.

