Track Assembly Tool

If you liked this item, please rate it up on Steam Workshop page.

Author: [Sk$Bh]Trick or treat KID!

Last revision: 20 Mar, 2024 at 19:52 UTC (1)

File size: 938.61 KB

On Steam Workshop

Description:

This page uses steam formatting. I prefer markdawn though.

Description

This script can give you the ability to connect prop-segmented track pieces fast. It is optimized and brings the track building time consuming to a minimum. It uses pre-defined active points to snap the segments the best way there is in Garry’s Mod

Feature List
  • General convar factory reset can be easily triggered by the server admins
  • Convar tweaks is accessible via dedicated in-game manipulation panel
  • Context menu for direct track entity value export and manipulation
  • Optional flip mode called from spawning/snapping for quickly flip the anchor across
  • Track segment flip over mode for mirroring already created loops and curves
  • Track segment curve node interpolation for building custom track layouts
  • Track curve fitting aligment based on ray intersection for precise piece layout
  • Track tangent turn interpolation for utilizing variable curve radius
  • Extendable DB text file or a lua script[github.com]
  • Extendable DB text file load list[github.com] and list prefixes[github.com] categories[github.com]
  • Switching DB storage between SQL for SQL mode and LUA for Lua mode
  • Spawning pieces on the map for creating custom track layouts
  • Snapping pieces on the map surface ( if checked )
  • Snapping/spawning with custom user offsets
  • Snapping/spawning with zero pitch ( good for track leveling )
  • Snapping/spawning at the mass-center or the active point ( if checked )
  • Snapping the first piece yaw to user defined angle
  • Snapping already spawned pieces by using only the physgun
  • Fast changing the active track ends ( Alt + SCROLL good switching turns direction )
  • Custom user defined active radius based snapping
  • Custom active point and radius location assistant
  • Custom active point position angle and orientation adviser
  • Advanced duplicator can be used on the track created
  • Custom entity properties ( weld, freeze, no-collide )
  • User can disable phys-gun grabbing on a piece ( good for turntables )
  • Ability to list up the most used pieces on the server ( E + Right )
  • Ability to search among the most server popular pieces by Lua patterns[www.lua.org]
  • Ability to export server and client database as a file
  • Tool-tips for every button are available and can be translated easily
  • Ability to spawn scripted track switches of other class ( Ron’s 2ft )
  • Ability to modify the bodygroups and skins of a track piece ( with duping )
  • Ability to modify track piece suface behavior ( wood, metal, slime, tire )
  • Ability to extend a track piece spawn with additional entities
  • Includes integrated wiremod extension

Manual and troubleshooting

Reuploading and source stealing will not be tolerated !
Selling it is also out of option, as the open source suggests !

If you want to support me and you like what I do:

paypal.me/DeyanVasilev

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.