Tales Of Auriga

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Authors: 󠀡IvyFetish, Lily Black

Last revision: 27 Feb, 2016 at 04:13 UTC

File size: 439.27 MB

On Steam Workshop

Description:

Update Dec 2017

Just wanted to offer a quick update! Back when I created this, I was still a baby coder.

A lot of the changes that I made were not very easy to keep updated. The reason this hasn’t been kept up to date is that it was poorly designed from the beginning.

With that said, I very much love Endless Legend, and I will probably be coming back to the game in the next 3-6 months. I will definitely take a look at everything in this mod, and I will be recreating whatever is valuable in a more modular fashion.

You’ll be able to pick/choose what parts you want to play with.

In the meantime, if you are playing Endless Space 2, you can check out the mods we’re working on over there (including a wonderful new storytelling mod call Endless Romance!)

First, a big thank you to Amplitude Studios for creating my very favorite game ever!

This mod is a playable work in progress. It’s a large and ambitious project that is being developed by a single author (who prefers to keep it that way). It’s likely to take several months (or longer) to complete; updates should happen weekly at this point.

This mod aims to transform the Endless Legend experience into a single-player, PvE, story-driven experience while still maintaining the emphasis on tactical gameplay. Secondarily, this mod also seeks to adjust many of the gameplay mechanics to be more personally pleasing to the author.

Goals of the mod (and completion status, if any) include:

Reworked hero skills for all hero classes and factions. Common (Beta), Infantry (Beta), Ranged (Beta), Support (Beta), Flying*, Ardent Mages (Beta), Broken Lords*, Cultists (Beta), Drakken*, Forgotten (Beta), Necrophage (Beta), Roving Clans*, Vaulters*, Wild Walkers (Beta)

New heroes (classified as General, Spy, Governor or Versatile) for all factions: Ardent Mages (Beta), Broken Lords*, Cultists (Beta), Drakken*, Forgotten (Beta), Necrophage (Alpha), Roving Clans*, Vaulters*, Wild Walkers (Beta)

Technology Revamp: All common technologies except for Guardians and Security/Pillaging Defense (Beta); Guardians*, Security/Pillaging Defenses*, Faction Technologies*

Items Revamp: Basic Gear (Beta), Strategic Gear (Beta), Quest Gear*, Faction-specific Gear*

AI Improvements: Removed precomputed targets (Done), Simplified Targeting Weights (Alpha), Adjust unit behavior to protect support units (Alpha), Adjust unit behavior to encourage rock-paper-scissors mechanics (Alpha)

Basic stats adjusted for units: Minor Factions (Alpha), Ardent Mages (Alpha), Broken Lords*, Cultists*, Drakken*, Forgotten*, Necrophage (Beta), Roving Clans*, Vaulters*, Wild Walkers (Alpha)

New Units: Skirmisher (Beta)

New Buildings (Outpost System): Basic Outposts (Beta), Scientific Outposts (Beta), Economic Outposts (Beta), Military Outposts (Beta), Outpost Upgrades*, Allied Kingdoms (Beta), Faction-specific Outposts*

Other System Changes: Ardent Mage Pillars adjusted to have an independent cost (Beta); Pillars adjusted to last longer (Alpha); Empire and Economy Plan adjusted to make gameplay more fun and consistent (Alpha); Stockpile values adjusted to be useful (Beta); Adjusted tooltips to explain stockpiles (Beta); Adjusted stockpiles to last longer (Alpha); Buffs/Debuffs now last 6 rounds (Done); Slayer system redesigned to encourage rock-paper-scissors counters and increased unit diversity (Done); Strategic movement capped at 8 (Done)

PvE Changes: More robust and dangerous minor factions (Beta)

New Quests: Upgraded Minor Factions (Beta); The Dust Plague*, Specific Hero-related quests*, Random Encounters*

Alpha: Playable but rough and possibly incomplete
Beta: Refined, but unpolished
Done: Completely finished
* denotes that this part of the project has not been started yet

Specific To-Do List: Alternate Expansion disapproval for Cultists, Adjust Stockpile values for a longer duration (probably ~30 rounds),

Finally, the following is a wishlist of features that may never be developed: Reworked Guardian system (including faction-specific Guardians), Flying/Cavalry heroes

Download
Required DLC:

These DLC should be installed in order to use this item.


Endless Legend - Guardians Expansion Pack
Endless Legend - Shadows Expansion Pack