DeadFrost
DeadFrost difficulty : Only best managers have a chance to avoid heavy loss of population and improvements.
Perfect if you want a good challenge.
After testing DeadFrost, I think it hurt more IA than player at low difficulty. You need to play it with high difficulty if you want IA survive, Serious, impossible or Endless !
Turn 200+ : winter slightly longer and summer slightly shorters (only 1 or 2 turns, nothing excessive)
DeadFrost made the winter a worst enemy than others empires. Or is supposed to do that.
There is new season effects that will surprise you (bad surprise I guess), and force you to change your strategy, asking some anticipation.
Mecanic of the mod is to regroup aleatory effects in 4 categories. Each winter, the game can choose 1 effect in one category among 2 effects, and among the remaining effects not choosen of previous winters.
Categorys are : Army and Vision and Movement, Food and Approval, Dust and Citypoint, Industry and Science.
Time rate of seasons are supposed to be improved, so all seasons are shorters, and winters effects accumulate more quickly.
There is no endless winter in late game, seasons keep same frame rate all the game.
