Mightier and Magicker
This mod aims to make the hero skill trees more exciting. It does this in the following ways:
– Merges or adds extra function to niche skills
– A pass on skill positions and pre-reqs with the aim of avoiding having to spec into governor skills while trying to build a general and vice versa
– Adds on average between 3 and 4 new skills to all* factions and combat types (+1 in the common tree), with many giving heroes extra capacities (e.g. stun, retaliation, sweep strike, etc)
The AI is aware of the changes to the best of its ability (afaik).
*Haunts and Flying are in, but Eslek Tarosh will not turn up in modded games unless you run a mod like Endless Heroes (recommended)
Revisions:
Old revisions of this mod are available below. Click the link to download.
