Lichdom – Character Creation Plus Patch

If you liked this item, please rate it up on Steam Workshop page.

Author: LaughingLeader

Last revision: 24 Jul, 2019 at 23:48 UTC (1)

File size: 8.28 MB

On Steam Workshop

Description:

This is a compatibility patch that makes Animations Plus, Majoras Character Creation Plus, and Lichdom (Beta) work together nicely.

Specifically, the Origin character versions of the Lich "race" will have CCP appearance options, and start with their default appearances when transforming, i.e. Red Prince will be a red undead skeleton, Beast will be undead and have his beard/hair, and so on.

I recommend grabbing Fort Joy Respec – Definitive Edition if transforming in Fort Joy. The respec mirror is needed to generate new portraits and fix up your appearance/color settings after transforming.

There’s a few caveats, due to Larian’s transform functions being a little weird:

  • A side effect to getting all the appearance stuff to work right for Origin characters, while also allowing custom hair/skin color choices, is that when you initially transform, your character may look "off" – they’ll have face/beard settings different than what you’d expect. This is due to the character keeping their visual indexes after transforming.Visiting the respec mirror should correct that.
  • You may have pink skin/hair when visiting the respec mirror – This is probably due to the origin race and undead race having different skin/hair color options. You’ll be able to change these.
  • Transforming into the lich race as an Origin character may reset your experience/level. You’ll be leveled up automatically to what your level was last, but you may lose some experience (i.e. you’re Level 2 with 1000 extra exp, you’ll be transformed and leveled up to 2 without that extra 1000 exp).
    • Additionally, your last preset (or the Lich preset, if no previous presets were recorded) will be applied. This is due to the transformation resetting your attribute/ability/civil/talent points (a side effect of inheriting the Lich race’s new stats). Re-applying the last preset corrects this.

Required Mods + Recommended Order

Lichdom + this patch need to go after CCP. Animations Plus can go before or after CCP, but before may be the best, since it overrides base skeletons, which then CCP references in its visual sets (the base skeletons, not anything from Anim+ exclusively).

Support

If you’re feeling generous, an easy way to show support is by tipping me a coffee:

[ko-fi.com]

I love modding this game, and I love interacting with the community. Every bit helps to keep me doing what I’m doing. Thanks!

Patch Specifics

CCP works by overriding every visual set for the playable races/genders. For Origin characters to be able to transform into an undead equivalent (and not lose their voices), Lichdom "transforms" them into an undead template. Some characters need some specific visuals to be able to work right, such as The Red Prince needing the exact red skin color he’s set to – If he doesn’t have that skin color, his skin turns purple, and you’re unable to change it.

So what this patch does it copy all of CCP’s related undead visual sets to new resources, add in the missing bits, and set the Origin templates to use these visual sets instead. That allows you to have all of the CCP appearance options while keeping the Origin characters working as newly Undead.

Finally, down the road I may add some special Lich-only appearance options, and this patch will allow me to do so.

Credits:
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.