Vengeful Cavalry Balance v1.0

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Author: VengefulJan

Last revision: 16 Feb, 2016 at 23:55 UTC

File size: 59.39 KB

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Description:

Authors Note: ANY forms of feedback would be great to know about the mod, please feel free to speak your opinion about this mod in the comments, and hopefully I’ll be able to get to them in a timely fashion.

Description
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This mod aims to normalize the statistics of cavalry when they’re on their horses and on foot.This isn’t as drastic as the other mods and just aims to solidify that cavalry is powerful overall the other units (except with spears) as well as make their roles that much more solid, save for Bow Cavalry which can now charge and fight anyhing that does not carry a pointed stick (spears).

Bow cav got an overall buff to their combat abilities to better represent their versitile nature of the samurai they embody. Think Mounted Samurai, just not AS good.

Katana Cavalry got nerfed, particularly in attack, so that they are not an unstopable juggernaught. They still maintain dominance over others when used properly, but if not, please report for buffs.

Light Cav can fight a bit more, more so on foot, but at least they are a bit more competent. Everything will still kill them, though.

Yari Cav can defend themselves a bit, but they still primarily work best on the charge and will lose to dedicated melee/spears if in a fight too long.

Great Guard are buffed more than previously, but are still as vulnerable as ever. They might recieve another buff in the future to truely make them stand out as GREAT Guard.
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Summary
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Bow Cav can melee more
Katana Cav got nerfed a little
Light Cav got a simpathy buff (but still die)
Yari Cav can have afew more seconds in a fight
Great Guard are more Guard, just need more Great in the future
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