[VJ] 2005 Tripod SNPC
Btw THIS MOD STILL UNDER DEVELOPMENTTTT!1!1!1!11@
[VJ] 2005 Tripod SNPC
Check out DEDRAM’s Driveable Fighting Machine!
Features:
• Regular Tripod Soldier with only continuous heatray beams as its weapon
• Tripod Harvester with only grab you and put you into its cage
• Chases you (Happens only if you are on an ai-noded map that is not cluttered with millions of props)
• Movie accurate SFX + New SFX made by Kangabet
• Heatray weapons for the player
• Shields go down after a few minutes
Upcoming:
• Add orange juice coming out of Tripod Harvester dead body
• Add crouching for Tripod Harvester
• Add command to disable shields
• Make it walk on every map as possible
• Make Tripod Harvester put more humans into cage (Might by buggy AF but I’ll try)
• Probe
• Uberpod
Credits:
• VJ – Base
• Muffinberries – Modified Tripod head for Soldier and Harvester
• Kathar and Snood_1990 (Both not confirmed) – Creating the 2005 Tripod model and textures, and the cages as well
• Valve – Strider animations and particles
• Kangabet – Most of the Tripod sounds
• JarredGibb – Red weed SFX
• cc123 – Scripting, model and texture editing
No, there won’t be a new model, I don’t know where to get a new model and this model is the only model I know that exists in the source engine. No, there will be no new animations, just your normal strider animations. Stuff like throwing a grenade into the cage isn’t possible. I’ve tried.
Yes, I know there is only two types in the movie, which are Tripod and Uberpod. However, I missed the part where that’s my problem. I wanted to make it easier for the player to decide on how the Tripod attacks, so I split them into three. I am following this reddit post.