Dr. Arch13’s ArchoWonderium – DigiFox ™

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Author: StarMan_Dx

Last revision: 15 Jul, 2025 at 14:14 UTC (2)

File size: 4.42 MB

On Steam Workshop

Description:
Salutations, organics!

Engage with jubilation as Dr. Arch13’s ArchoWonderium tradeships
are coming to a system near you with all sorts of fantastical and amazing products that will
bedazzled your mind, improve your frail organic frames, and loosen your credits!

Only with the marvelous archogenious of Dr. Arch13!

Greetings, organics! I am the magnificent, the marvelous, the wondrous archogenious, Dr. Arch13, famed collector & purveyor extraordinaire. I travel the galaxy far and wide for archo-secrets long thought lost, and using my fantastical AI mind, breakdown, distill, and package them in a manner both easily accessible for you and your wallets.

Now, without further ado…




The Digifox™ returns thanks to the archogenius of Dr. Arch13! The original xenotype modeled long ago on ancient and archaic terran signals was long thought lost to time. Its original xenogerm highly coveted, highly sought after for centuries by the ultra wealthy as the ultimate status symbol. But thanks to the wonderful genius of Dr. Arch13, its ancient secrets have been unlocked! Perfected, patented, and very purchasable by organics like you! The Digifox™ is a hybrid of archo-origins, a fusion of digital and organic matter combined! A wonder, lost to time, locked away by the glitterworlds, restored! Thanks to the archogenius of the wonderful Dr. Arch13!










Q: Can I add this to an ongoing game?
A: Should be perfectly fine. I have a very large mod list and it loaded fine into my current game. The Digifox fur gene forces a custom head, so be mindful when using. Dunno if that’ll mess with anything.

Q:CE compatible?
A: I don’t use CE.

Q: Aren’t these furries overpowered?
A: It’s a single player game that is easily busted, exploited, and cheatable. If you want to use them and don’t want a bunch of busted pawns, honor the spirit of their lore and only have one. They are incredibly rare and constantly hunted for slaves/pets for the ultra wealthy. Some of that I do want to bring into the game, I just lack the knowledge to do so.

Q: Eww, furries.
A: Get triggered UwU

IMPORTANT UPDATE INFO FOR 1.5+

1.4 should still be supported. No file was touched. 1.5 and beyond is MOD FREE. No longer requires any mod to work. You’ll still get flagged in your mod list (cuz it’s something I don’t know how to do) but the mod no longer requires any mod to work. This is an early update, most of my mod list isn’t updated, only tested with base game and works flawlessly. Should do so since there are no mods required to make this work.


Artwork: me, Starman_Dx, aka GatesMcCloud
Coding: me again, Starman_Dx, aka GatesMcCloud though HEAVILY reversed engineered from other mods, as is modding tradition.

Credit to the frameworks I used:

Better Gene Graphics Framework
https://steamcommunity.com/sharedfiles/filedetails/?id=2880940958

Genetools
https://steamcommunity.com/sharedfiles/filedetails/?id=3047454700

Upcoming Projects

——-Psychic Cat——– —–Goat Boss—– —–Medieval Forest Bandits—–

I am always open to suggestions for new xenotypes for Dr. Arch13 to acquire. Making these are ‘easy’ so long as everything works. I’m an artist by trade so the art part is easiest part for me. Coding… That depends on what I want.
But if you got a suggestion, just leave a comment below and I’ll see if it’s something that can be added to the Wonderium.

Help Board

Looking for anyone who knows how to make a custom genepak that uses only modded genes (or select ones for that matter.)I have tried looking and can not find anything. I really want to make Dr. Arch13’s gene infusers and presto xeno along with a custom Dr. Arch13 trade ship. Also, anyone who can create a new dll for the Ultra Ray ability. The one I created causes crashes on save. My knowledge of C# is extremely limited and boy do I want to keep it that way (Not a fan.)

Any and all help would be extremely appreciative

Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech
Revisions:

Old revisions of this mod are available below. Click the link to download.