Tiger II Pack

Some real, mostly fake late war upgrades & armoured vehicle designs based on the tiger II hull, designed to extend its life after being replaced by the tiger III. Most variants modify the vehicle to be able to carry a larger cannon to help counter the newer & more heavily armoured tanks being fielded by the allies and soviets. The remaining variants modify the vehicle into artillery platforms or anti-air platforms, not intended to replace previous medium flakpanzer class’s, but to provide mobile anti-air support to heavy panzer battalions.
These tanks were built for the OH47 mod https://steamcommunity.com/sharedfiles/filedetails/?id=3148879345 If you have any questions, suggestions, or would just like to know more you can find more info on its discord page https://discord.com/channels/1085106824967102464/1122160618129068072
Type: Medium tank / Heavy Tank
Top Speed: 28 km/h
Armour: standard Tiger II armour & turret
Armament: 105mm main gun ( x40 APFSDS, x20 HEAT )
x2 7.92 mg ( x4800 Bullets ) 
Type: Self-Propelled Anti-Aircraft gun
Top Speed: 30 km/h
Armour: standard Tiger II armour, open-topped turret
Armament: 88mm main gun ( x45 Flak )
7.92 mg ( x2400 Bullets ) 
Type: Self-Propelled Anti-Aircraft gun
Top Speed: 30 km/h
Armour: standard Tiger II armour, open-topped turret
Armament: x4 20mm main gun ( x240 HE, x160 APHE )
7.92 mg ( x2400 Bullets ) 
Type: Tank Destroyer
Top Speed: 25 km/h
Armour: x2 armour, fixed superstructure
Armament: 105mm main gun ( 40x APFSDS, 20X HEAT )
7.92 mg ( x2400 Bullets ) 
Type: Tank Destroyer
Top Speed: 23 km/h
Armour: x2 armour, fixed superstructure
Armament: 128mm main gun ( x16 APFSDS, x12 HEAT )
7.92 mg ( x2400 Bullets ) 
Type: Tank Destroyer
Top Speed: 25 km/h
Armour: x2 armour, fixed superstructure
Armament: 105mm main gun ( 40x APFSDS, 20X HEAT )
7.92 mg ( x2400 Bullets ) 
Type: Tank Destroyer
Top Speed: 23 km/h
Armour: x2 armour, fixed superstructure
Armament: 128mm main gun ( x16 APFSDS, x12 HEAT )
7.92 mg ( x2400 Bullets ) 
Type: Self-Propelled Gun
Top Speed: 20 km/h
Armour: standard Tiger II armour, open-topped fighting compartment
Armament: 170mm main gun ( x32 HE, x12 Smoke )
7.92 mg ( x2400 Bullets ) 
Type: Self-Propelled Gun
Top Speed: 30 km/h
Armour: standard Tiger II armour, open-topped fighting compartment
Armament: 88mm main gun ( x90 HE )
7.92 mg ( x2400 Bullets ) 
Type: Self-Propelled Gun
Top Speed: 30 km/h
Armour: standard Tiger II armour, open-topped fighting compartment
Armament: 88mm main gun ( x90 HE )
7.92 mg ( x2400 Bullets ) 
Type: Self-Propelled Gun
Top Speed: 30 km/h
Armour: standard Tiger II armour, open-topped fighting compartment
Armament: 105mm main gun ( x60 HE )
7.92 mg ( x2400 Bullets ) 
Type: Self-Propelled Gun
Top Speed: 30 km/h
Armour: standard Tiger II armour, open-topped fighting compartment
Armament: 105mm main gun ( x60 HE )
7.92 mg ( x2400 Bullets ) 
Type: Assault Gun / Tank Destroyer
Top Speed: 30 km/h
Armour: standard Tiger II armour, fixed superstructure
Armament: 88mm main gun ( x30 AP, x45 HE ) assault gun
x2 7.92 mg ( x3800 Bullets ) 
Type: Assault Gun / Tank Destroyer
Top Speed: 28 km/h
Armour: standard Tiger II armour, fixed superstructure
Armament: 105mm main gun ( 40x APFSDS, 20X HEAT )
x2 7.92 mg ( x3800 Bullets ) 
Type: Assault Gun / Tank Destroyer
Top Speed: 30 km/h
Armour: standard Tiger II armour, fixed superstructure
Armament: 88mm main gun ( x30 AP, x45 HE )
x2 7.92 mg ( x3800 Bullets ) 
Type: Assault Gun / Tank Destroyer
Top Speed: 28 km/h
Armour: standard Tiger II armour, fixed superstructure
Armament:105mm main gun ( x40 APFSDS, x20 HEAT )
x2 7.92 mg ( x3800 Bullets )
Q: Why isn’t this "mod" showing in the launcher/ how to spawn it?
A: This isn’t a "mod", its just a composition, and wont show in your launcher. You’ll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.
Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, last pic above shows were to find it. Also rotating it in the editor can cause it to come apart.
Q: What maps were used for the pics?
A: Normandy (spearhead 1944 monetized mod)
IFA3 Berlin + Stalingrad comp
IFA3 Poland
– breaks if rotated in editor
– flak turret armour laggs around when moving at high speeds
– 170mm spg uses 155mm artillery cannon for indirect fire with artillery computer
– 125mm cannon standin for 128mm
Required items:
Click the title to search on this site.
CBA_A3 — Steam Workshop
IFA3 AIO — Steam Workshop