Dwarf Lord & Thane Rune Golem
These two Dwarf units are less effective in combat than Runelord and Runesmith, so they are less favored in the Dwarf Factions.
Because Lord and Thane doesn’t have any Mount equipment, they can’t make up for their low Mass weakness.
I want to improve that point. therefore They both become Large Unit their own way.
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Features
Lord and Thane acquire new transformation abilities.
They’re a monster unit lacking in the Dwarf Factions and Lord has an Anti Infantry bonus by swinging the Axes. Thane swings Hammers and has an Anti Large bonus.
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Changes
Lord and Thane will acquire New Ability :
Wrath of the Ancestors
-Transformation to Rune Golem Form.
-Lord become Anti infantry giant. (Axe) at Rank 10.
-Thane become Anti large unit giant. (Hammer) at Rank 8.
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Balancing
-This unit is not an invincible.
-Don’t ignore strategic & tactics and give stupid charge orders.
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Credits
This mod is based on the model data "A Peasant Mobster"
https://steamcommunity.com/sharedfiles/filedetails/?id=2882906138
and rigging and animation asset from "_D3rpyN3wb_"
https://steamcommunity.com/sharedfiles/filedetails/?id=2883357983
Thank you to A Peasant Mobster and _D3rpyN3wb_ for allowing to use the asset.
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Compatibility
-Maybe compatible with SFO. not sure.
Revisions:
Old revisions of this mod are available below. Click the link to download.