Project Metropolis Lite

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Authors: Anonymous, Mavrik

Last revision: 10 Mar, 2024 at 14:22 UTC

File size: 413.15 MB

On Steam Workshop

Description:

Original Mod: Project Metropolis – A Civilization 6 District & Building Extension Mod
This mod is based on: https://steamcommunity.com/sharedfiles/filedetails/?id=2427195031, but with the unit requirements and steel removed to resolve the issue of AI not producing units that have quarter requirements.

This is mainly made for me who plays with one or two other people accompanied with many AIs, but I publicized it since I noticed many comments in the original mod are requesting such version.

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Similar to the original mod, this Mod adds 9 new minor districts (named Quarters) that function similarly to specialty districts, but doesn’t require population and can build more than one in the same city. These quarters support specialty districts, while having their own powerful abilities, 2 tiers of buildings, and specialist slots. A unit action is added to Builder and Military Engineer that allows them to demolish quarters after the player unlocks Civil Engineering.

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Please do let me know if you find any units locked behind a district or resource, as well as any bugs. I may be unfamiliar with civ 6 modding but I will do my best to resolve these problems in my spare time.

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Disclaimer:
I did not create the images used on this page. I only edited the files used from the original mod.
I’m will replace the images for this page in the near future.
All credits goes to Furion1986 for creating the mod and the assets.