Beta-humanoids

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Author: FoggyMorning

Last revision: 4 Apr, 2019 at 23:36 UTC (2)

File size: 16.71 MB

On Steam Workshop

Description:

A Beta Class Humanoid Lifeform. Part human and part animal. The property of the Corporation that created them.

Their job: Justification and Pacification of new worlds. Find exploitable resources and eliminiate dangerous indigenous lifeforms.

The Galactic Workers Alliance secured semi-human rights for Betas through a series of punishing strikes, forcing the Corporations to allow the Betas to buyback the cost of their birth and training.

Now some "Betas" have managed to purchase their freedom and have begun to make their way to the Rim.

What does this mod do?

The "Beta-humanoids" mod gives a chance for the Beta-humanoids races to be available at Colony start (PlayerColony and PlayerTribe), and to later appear as refugees, wanderers, and slaves.
I tried to make the Beta’s heads look correct with the vanilla hats and helmets, however the Powered Marine Helmet would not work, and I had to make new textures for it to allow for (short) snouts.

Settings

Includes an Options menu where you can set the chance for each Beta race type to appear.
Includes Options to include the Betas in the Tribal, Outlander, and Pirate factions.

Races added

Elephants and Hogs Betas have a tusk attack; Bears, Lynx, Fox, and Raccoon Betas have claw and bite attacks; and Gazelle and Male Elks have horn attacks. All damage values are based on the animals they are created from.

Bear:

  • Advantages:
    Larger than humans with increased health. Increased comfortable temperature range.
  • Disadvantages:
    Works slower, increased chance for Greedy and Gourmand negative traits.

Camels:

  • Advantages:
    Comfortable at higher temps. Lowered hunger rate. Increased chance of Ascetic trait.
  • Disadvantages:
    Increased Chance of Abrasive trait.

Crocodile/Alligator:

  • Advantages:
    100% chance to have the ‘tough’ trait. Can not have the negative thoughts: Soaking Wet and Slept In Heat. Powerful Bite attack. Increase in size, health, and melee damage as they grow older. Increased temp range.
  • Disadvantages:
    Lowered walk speed, increased manhunter chance on tame if they ever go feral.

Elephants:

  • Advantages:
    Much larger than humans with increased health. Increased social impact. Slightly increased chance of Good Memory and Kind traits.
  • Disadvantages:
    Increased hunger rate.

Elk:

  • Advantages:
    Larger than humans. Move slightly faster. Males have much higher chance to get the Brawler trait to represent the antlers.
  • Disadvantages:
    Increased chance to have the Nervous trait.

Fox:

  • Advantages:
    Research slightly faster. Chance to get the Night owl trait.
  • Disadvantages:
    Smaller than humans with decreased health. Slight chance to get the Too Smart trait.

Gazelle:

  • Advantages:
    Move very fast. Slight chance for Brawler and Nimble traits.
  • Disadvantages:
    Smaller than humans with decreased health. Greatly reduced mining speed.

Lynx:

  • Advantages:
    Increased movement speed. Chance to gain Night owl trait.
  • Disadvantages:
    Smaller than humans with decreased health. Chance to gain the Psychopath trait.

Hog:

  • Advantages:
    Chance to gain the FastLearner trait.
  • Disadvantages:
    Smaller than humans with decreased health. Chance to gain the Cannibal trait.

Raccoon:

  • Advantages:
    Doesn’t get bad thoughts for eating kibble or insect meat. 100% chance to gain the Night owl trait.
  • Disadvantages:
    Smaller than humans with decreased health. Decreased movement speed.

Wolf:

  • Advantages:
    Increased move speed. Increased chance to gain the Psychic Sensitivity 1 trait.
  • Disadvantages:
    Increased chance to gain the Psychic Sensitivity 1 trait.

Credits

  • Inspired by BeastMan Tribals
    Both mods can be active at the same time.
  • Fluff inspired by the long defunct RPG Justifiers[rpggeek.com].
  • Thanks to erdelf for the Humanoid Races Framework.

Updates
  • Update 3/31/2019:
    Updated the settings to include options to include in the default factions. Also lowered the default chance a Beta Humanoid will appear. You can increase it to whatever value you want via the Settings.

  • Update 3/10/2019:
    Add Crocodile (Croc) Betas.
    Updated some textures for other Betas. See Gazelle antlers, Bear ears, and more.
Download
Required items:

Click the title to search on this site.


Humanoid Alien Races 2.0Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.