[1.6.2]Playable Late Game 游戏后期性能优化
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3053168180&searchtext=late
The "playable late game" is very useful and improves the post-game experience, but there are some game balance issues. "playable late game" changes the logic of how the game works, stopping all AI development and making players feel like they’re in The Truman Show.
This mod optimizes game performance without changing game balance.
1, Adding the decision to merge the population into the mainstream religion and culture, you can choose to assimilate globally, or partially.
2, AI may pass some laws to restrict immigration, South American countries are not affected.
3, the speed of assimilation is increased, and there will not be many 0.1% cultural pops.
4, deleted the world ranking of the building, which is the main reason for the instant delay.
This mod may not be as obvious as "playable late game", but it’s still faster than no mod.
If you have a good suggestion or method, let me know in the comments section.
原模组: https://steamcommunity.com/sharedfiles/filedetails/?id=3053168180&searchtext=late
“playable late game”非常有用,提升了后期游戏的体验,但有一些游戏平衡性上的问题。“playable late game”改变了游戏运行的逻辑,使得所有的AI停止发展,玩家感觉自己身处《楚门的世界》
本mod在尽力不改变游戏平衡下优化游戏性能。
1、添加了合并人口到主流宗教和文化的决定,你可以选择同化全球,或者部分。
2、AI可能通过一些法律来限制移民,南美国家不受影响。
3、提升了同化速度,不会出现很多0.1%的文化pops。
4、 删除了建筑物的世界排名,这是导致瞬间卡顿的主要原因。
这个mod可能没有“playable late game”那么明显,但它依然要比无mod快。
如果你有好的建议或者方法,可以在评论区指出。
