"China Full Abilities"

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Author: SentryGC

Last revision: 31 Mar, 2024 at 11:53 UTC (11)

File size: 505.18 KB

On Steam Workshop

Description:

mod description

PS:
1 — The mod has been modified to basically have positive features, and the negative ones have been removed, such as the can’t build holy sites in the Congo, and the Lincoln Plantation to make it less livable.
2 — Too many featured areas, units, improvements, and buildings cause your own leader interface to be incomplete, and the mod does not change the content of the game selection screen, which will be reflected in the loading screen, which is hereby explained.
3 — This mod works for all Chinese civilizations.
4 — This mod only grants a Greek Wildcard slot once.
5 — Some modifications have been made to some areas and units, including but not limited to the Korean Academy, the Congolese community.
6 — All traits refer to the traits of the original official civilization and do not include any other personally-created mods.
7 — Some of the old perks are still in effect, such as the Theme Museum in the UK.
8 — The city-state bonus building in the capital has now been completed.
9 — Does not increase Babylon Eureka technology, and -50% tech output.
10 — The ability to merge the special areas of Port Royal with the Phoenician U-shaped port as the main body.
11 — The ability of the recreation area of Brazil to merge the livability of the industrial area of Gaul and the entertainment area of Byzantium.
12 — The ability to merge the characteristic areas of the Vietnamese city with Zulu Ikanda as the main body.
13 — The ability to merge the characteristic areas of Opidum, Gaul, with the German Hanseatic as the main body.
14 — The ability to merge the special areas of the Mayan Observatory with the Joseon Academy as the main body.
15 — Added a new project to China, which can be used to reduce cultural and technological output, slow down the pace of the game, currently supported by 50% and 30%.
16 — A new Pantheon project has been added, which grants all Pantheon effects when completed, but at the cost of -20% of the cultural and technological output.
17 — Complements the characteristics of Vietnam’s landforms, allowing areas and wonders to be built in rainforests, woods and swamps without removing the landscape.
18 — Adjusted the productivity characteristics of the Maori rainforest and the forest so that it no longer fails due to improvements, and the yield is stable.
19 — Adjusted the characteristics of the Holy Land of Theodora to convert to culture, due to this ability, the gap between culture and technology output is too large, and it has been changed to faith to gold.
2024.03.31
20 — Since I really don’t know how to deal with the ability to repair Babylon’s Territory Delivery Buildings and Emissaries, it is now adjusted to send money to Emissaries and Governors at the beginning, and unlock the first three humanities and mining, animal husbandry, and astrology technologies at the beginning.

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Please let me know as soon as possible if you encounter any problems or bugs. There should be no problem with the disappearance of the model now, and this kind of problem should be caused by the incomplete official mods.
Have a nice game.

Requires all DLC as well.