Lots of stuff at start (LoSaS) V5

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Author: MatrixRTX

Last revision: 10 Aug, 2025 at 17:46 UTC (1)

File size: 53.34 KB

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Description:

08/10/25: Updated, forgot to populate loot generation list for 3 DLCs

04/26/25: Updated again, dev must updated sth. that basically nullified my mod. I just remade it again from the ground up.

01/29/25: Updated, basically built it from ground up to avoid missing any homebase locations

12/12/24: I have all the intention to update this mod but my storyteller is not extracting anything, it always creates an almost empty folder…will update this if/when this gets fixed, or if anyone let me know how to get it working, it’ll be greatly appreciated!

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08/01/21: Update V4.1, in accordance with the changes in modtool. Let me know if there’s any issue!

12/26/19: Major update to V4, now support Final Cut.

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12/23/19: Currently not 100% working with final cut, from feedback it seems there are still several bases working. I will update it during Christmas, not too much to do anyways. Welp actually update=build from ground up, just like V2 to V3, but at least I know the proper way to do it and I’m confident that I can get it right during my first attempt. Once again I always finish what I started (just like Tirion Fordring 😉 ).

This mod has been around for 2 yrs, time really flies ain’t it…from a sheer rush of remaking the great mod I have encountered, to becoming sth. useful to other players, this mod has witnessed its own growth, as well as mine. Just wanna thank all of you, your feedback and kind words, subscribe and thumb-up, are the motivation for me to keep perfecting this mod. Cheers and happy holidays, I will update it soon!

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V3 major update! Now working with base game + 3DLCs!

CAUTION: This is a PURE CHEAT mod, I made it for myself and in memory of "this hack of mine". It will totally ruin the typical gaming experience, be aware.

What this mod does: it gives you tons of stuff at the beginning, all items will NOT be added to inventory automatically, you have to search your base.

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Abandoned project: trying to expand inventory capacity for characters, I’m aware of the "bag" item but afaik it’s buggy, it will show extra slots but anything carried in those slots wouldn’t go into base inventory. Looking for a way around.

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Revisions:

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