Frustrum Expanded
WILL CRASH ON LOW-MED BUILDS !!! REQUIRES OPENGL GRAPHICS API AND TEARDOWN EXPERIMENTAL!
Frustrum has been expanded to contain Lee Chemicals, more buildings, a police station, lake, and more!
This map was the result of two-weeks of effort to combine and upgrade both Lee Chemicals and Frustrum. Includes assets are from Frustrum, Lee Chemicals, Cullington, Highexer’s Unnamed Vehicle Pack, and custom-made. Feel free to leave suggestions or bug reports in the comments below.
Reuploads of this map with or without modifications are not permitted.
- Building Improvements
- Hunting Cabins
- Finished interior
- Variations
- Ragdolls
- Winter
- War
- Weather
Q: I’m crashing!
A: I’ve heard.
Q: How do I select OpenGL/Teardown Experimental????
A: Teardown Graphics Settings / Google "How to play experimental teardown"
Q: Can you fix DX12 crashing?
A: No.
Q: Can I use DX12?
A: If you want it to crash on restart.
Q: Can I use release branch?
A: If you want missing assets.
Q: When is X coming?
A: When I want it to.
Q: Optimize pls!!!!
A: That’s not a question.
- Tuxedo Labs – Assets
- Highexer – Unnamed Vehicle Pack
- Eli – Menu