Frustrum Expanded

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Author: General Shark

Last revision: 7 Apr, 2024 at 17:39 UTC

File size: 158.39 MB

On Steam Workshop

Description:

WILL CRASH ON LOW-MED BUILDS !!! REQUIRES OPENGL GRAPHICS API AND TEARDOWN EXPERIMENTAL!

Frustum like you’ve never seen it before!

Frustrum has been expanded to contain Lee Chemicals, more buildings, a police station, lake, and more!

This map was the result of two-weeks of effort to combine and upgrade both Lee Chemicals and Frustrum. Includes assets are from Frustrum, Lee Chemicals, Cullington, Highexer’s Unnamed Vehicle Pack, and custom-made. Feel free to leave suggestions or bug reports in the comments below.

Reuploads of this map with or without modifications are not permitted.

Coming Soon
  • Building Improvements
    • Hunting Cabins
    • Finished interior
  • Variations
    • Ragdolls
    • Winter
    • War
    • Weather
FAQ

Q: I’m crashing!
A: I’ve heard.

Q: How do I select OpenGL/Teardown Experimental????
A: Teardown Graphics Settings / Google "How to play experimental teardown"

Q: Can you fix DX12 crashing?
A: No.

Q: Can I use DX12?
A: If you want it to crash on restart.

Q: Can I use release branch?
A: If you want missing assets.

Q: When is X coming?
A: When I want it to.

Q: Optimize pls!!!!
A: That’s not a question.

Additional Credits
  • Tuxedo Labs – Assets
  • Highexer – Unnamed Vehicle Pack
  • Eli – Menu