Cyanobot’s Plant Gen Patches

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Author: cyanobot

Last revision: 27 Mar, 2025 at 13:13 UTC (1)

File size: 813.95 KB

On Steam Workshop

Description:

Adjusts plant spawn rates across vanilla and modded biomes, according to my personal preferences. Prioritises aesthetics and "realism" over balance.

Main features:

  • Enhances modded biomes with plants from other mods (mainly ReGrowth and Biomes!)
  • Distributes/redistributes various modded food/resource plants across appropriate biomes
  • With Biomes! Core, a few more plants will now grow in mud/water
  • With Biomes! Islands, modded biomes will generate coasts with sea life
  • Distributes ReGrowth: Wastelands plants across various modded biomes (they will only grow when polluted)
  • Various Apothecary plants now spawn in clusters rather than singly
  • Resolves conflicts between certain plants found in multiple mods
  • Prevents GroThing resource mushrooms from spawning wild in caves
  • Adjusts foraged food (for caravans) for a handful of biomes to better reflect the most available wild food plants

For full change list see here

Includes patches (some larger than others) for:

Coming soon:
(not necessarily very soon, these patches take me a while)

  • Biomes! Polluted Lands
  • VPE: Succulents
  • Realistic Planets

Requests welcome.

With thanks to:

– the authors of all the above mods
– wep of wepfont.com for Atmospheric font
– Helena Jankovičová Kováčová of Pexels for the photo[www.pexels.com] used in the background of the splash image

Links:

[cyanobotcodes.tumblr.com]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.