Bank (Services -> Gold)
Converts Services to Gold (no direct minting).
Helps to solve the problem of nearly empty urban centers (and low wages) in big cities through usage of Services good.
Adds the building bank to the game (infrastructure tab) with the following production methodes:
Rebalanced Workforce requirements in Version 1.3.0 to better mirror current balance of the game. Profit per Worker stayed the same.
Local Banking (Technology: Banking):
Input: 30 Services
Output: 10 Gold
Workforce:
200 Shopkeepers
800 Clerks
Central Banking (Technology: Central Banking):
Input: 60 Services
Output: 21 Gold
Workforce:
200 Shopkeepers
600 Clerks
200 Bureaucrats
Investment Banking (Technology: Investment Banks):
Input: 90 Services
Output: 32 Gold
Workforce:
200 Shopkeepers
400 Clerks
300 Bureaucrats
100 Academics
Generic Company Bonus:
+10% Throughput Bank
+10% Minting (Country)
Specialized Company:
+15% Throughput Bank
+20% Minting (Country)
Version 1.2.1 and before:
Local Banking (Technology: Banking):
Input: 33 Services
Output: 15 Gold
Workforce:
1000 Shopkeepers
4000 Clerks
Central Banking (Technology: Central Banking):
Input: 66 Services
Output: 35 Gold
Workforce:
1000 Shopkeepers
3000 Clerks
1000 Bureaucrats
Investment Banking (Technology: Investment Banks):
Input: 100 Services
Output: 55 Gold
Workforce:
1000 Shopkeepers
2000 Clerks
1500 Bureaucrats
500 Academics
Revisions:
Old revisions of this mod are available below. Click the link to download.
