No More Local Goods
Removes services, electricity and transport from local goods, now they can be used across your states. No export though.
With the latest update it should be compatible with most mods, let me know if something went wrong.
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known issue:
-while functioning as intended, non-tradeable goods do not show up in the market panel. No known solution as of now.
Workaround: To see their stats, click the goods in their corresponding production building. This is
Note on PM requiring Power Station: This is controlled by PM definitions, I can’t do much about it while keeping this mod light-weight and compatible.
As of now paradox has partially(fully?) fixed the sustitution issue by adding a weight based on the state’s GDP, but this can still be used if you wish to simulate service trade, tourism etc.
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update 07/16: Mod should still work with 1.9, removed prestige bonus to be inline wtih vanilla
update 12/25: Updated to 1.12. Changed mod logic to use the new INJECT: method.
Old Reference: https://www.reddit.com/r/victoria3/comments/yudc80/pop_needs_consumer_good_substitution_and_why_oil/
Revisions:
Old revisions of this mod are available below. Click the link to download.
