Montrian Lineship "The Gladiator"

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Author: Brave_slay

Last revision: 21 Apr, 2024 at 12:17 UTC

File size: 11.09 MB

On Steam Workshop

Description:
Description

The Gladiator-class is a class of heavy 3rd rate ships of the line serving the Montrian Navy. These ships are undoubtedly the largest in the Navy and the entire Distant Frontier.
They possess everything a true lineship would need starting from incomparable 86 guns to a magnificent armoring. The Gladiators are the most fearsome enemy a Colefordian navy could face, under the command of a talented admiral choosing the MN Gladiator as his flagship he hadn’t lost a single battle ever since. Howewer this firepower comes at a cost of slow speed and narrow focus at which they can be used, but it does not matter because their primary purpose is to wreck any opponent that dares to put up a fight, leaving the other tasks to lighter Montrian forces.
The Montrian Northern Fleet has two Gladiators: the lead ship "Gladiator" and "Judicator". They are practically very similar with slight differences in stern gallery, these ships are a primary holding factor of Coleford to openly assault the Montrian territory they guard with the linear forces they possess at the Distant Frontier.


Characteristics

Length: 55.5 meters by the Gundeck.
Beam: 15 meters.
Draft: 6.5 meters.
Mast Height: 53 meters.
Maximum speed: 11 knots


Armament

80 guns: 15+15+10 per broadside.
6 chasers: 4 bow, 2 stern.


Features of Full Canvas

Animated Sails.
Destructibility – masts collapse can collapse.
Yards turning to the wind AND can be manually angled for extra turn.
Multiplayer optimisation. (._.)


Operation

Sailing
Find a handle on the helm’s left side, controls are labelled.

Firing
Find a handle of either ship’s broadsides.
Press 1 and wait for guns to roll out.
Hold [Trigger] to fire a salvo.
Which deck will fire is controlled via [2] [3] and [4].
Chasers are mouse aimed.


Notes

The largest ship of the Full Canvas.
Lacks the rigging for optimisation sake.
Actually DOES lag.
Recommended to play at low physics settings to avoid issues.
IF your sails appear to be stuck, swing the yards left to right and it usually helps.
Warning – while sailing in too extreme winds at full canvas the masts could collapse!
REQUIRES INFINITE ELECTRIC AND AMMO
USE A MODDED WORKBENCH OR MISSION EDITOR TO SPAWN


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Have Fun!