Nihilcat’s Darth Realism Overhaul: Shogun II

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Author: NihilCat

Last revision: 24 Apr, 2024 at 13:12 UTC

File size: 222.48 MB

On Steam Workshop

Description:

This mod is a mod created by combining my Realistic projectile mod, yogi’s Artillery mod and various other mod based on Darth mod and improving them.

Basically, this mod makes ballistics similar to reality.

Change the data such as weapon’s range, bullet speed, maximum angle, and so on to the same level as the actual figure.

For example)

Gatling gun projectile
Effective range 914m(1000yards)
Muzzle velocity 411m/s(1350ft/s)
Rate of fire 400RPM
Can Bounce
Gravity 9.8m/s^2
Suppression fire capability applied.

The effective range of all line infantry has been changed to 274m (300 yards).

Levy infantry use data of Musket Modèle 1777.

Muzzle loading line infantry use data of Pattern 1853 Enfield rifle-musket.

Breech loading line infantry use data of Snider–Enfield.

light infantry use data of Snider–Enfield too. But they are skilled marksmen, so they can make full use of the rifle’s range.
Effective range 549m(600 yards)

Tosa riflemen use data of Spencer repeating rifle.

Wooden cannons use explosive shells.

In addition, various artillery pieces were added, and various factors were modified and added in consideration of reality.

I hope you enjoy it.

Vanilla campaign and FotS are compatible.

I recommend using it with this mod

Bigger Campaign Battle maps FOTS
https://steamcommunity.com/sharedfiles/filedetails/?id=3121210856