Culture in Shackles
A small mod to improve gameplay & immersion & reduce pop fragmentation for nations with the slave trade: now newly imported slaves will no longer retain their culture, but instead be amalgamated into the culture of the rest of the slaves of the nation, having been stripped of their identity and forced to learn the langauge of their enslaver.
Added four new cultures:
– Afro-Americaño (Spanish-speaking africans in continental america)
– Afro-Arab (Arab-speaking africans in the Arab world)
– Afro-Iranian (Persian-speaking africans in Persia)
– Afro-Filipino (Filipino africans)
Every month and/or whenever slave trade is banned, all slaves will be converted to the appropriate slave culture (new or vanilla). This helps reduce pop fragmentation and also improves gameplay by allowing them to be accepted under cultural exclusion, rather than only multiculturalism. Additionally, it means that, if they have homelands (such as in Brazil), they will not be assimilated into a euro-heritage culture. (at the moment there is no event to create such homelands where they do not exist, but I may add some in the future)
Known issue: this does not work 100% as some slaves become unemployed upon arrival and then become labourers/some other profession, and I don’t want to convert non-slaves. Might be ways to fix; tbd.
(Supports all game-supported langauges)
Revisions:
Old revisions of this mod are available below. Click the link to download.
