Advanced AI

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Author: AGameAnx

Last revision: 16 May at 13:17 UTC (4)

File size: 480.37 KB

On Steam Workshop

Description:

Fully custom script-based AI replacement for a more challenging and human-like AI.

Join the discord server to discuss the mod, get notifications about new updates, see development progress!
https://discord.gg/Xx8XGBgJpq

List of main features:

  • An option to play the game where AI controls player units and the player is only responsible for purchasing tech, units and using battlegroup abilities.
  • AI personality selection, altering the way AI makes some of its decisions.
  • Extra game mode for fully customizing AI bonuses.
  • Fully custom AI economy:
    • Ability to counter enemy team’s unit composition.
    • Timing-based purchase priorities.
    • Full usage of battlegroup abilities and call-ins.
    • Emplacement and mine usage.
    • Sandbag and barbed wire usage.
  • Full control of all AI units:
    • Custom large-scale movement logic.
    • Custom capture logic.
    • Different movement logic for different kinds of units.
    • Ability to pick up dropped weapons, supply crates, recrew team weapons.
  • Close-in logic for assault units, including avoidance of MG arcs, shot blockers.
  • Custom cover taking logic, including avoidance of MG arcs, shot blockers.
  • Custom logic for all abilities.
  • Unblob functionality.
  • Vehicles will stay away from anti-tank.
  • Vehicles will attempt to face the enemy properly.
  • Vehicles can dive.
  • Vehicles will retreat for repairs.
  • Control of barrage units – smoke barrages, flares, general barrages.
  • Special logic for HMG, AT, sniper units.
  • Custom and complex retreat logic for all units.
  • Danger avoidance, especially for non-combat units.
  • Ability avoidance.
  • "Attention" system, AI will make more mistakes if multiple go on at once.
  • Action speed setting which adjusts AI overall attention and responsiveness.
  • "Pullback" system, AI is more likely to attack concentrations of enemy in waves.
  • Full use of USF veterancy.
  • Many more smaller features.

Source code available here: https://gitlab.com/AGameAnx/coh3-advanced-ai

This mod is based on a long standing COH1 project – Back to Basics mod.

Special thanks: Quicksilver, YouMoMCallME, Janne252, Garbhus

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Revisions:

Old revisions of this mod are available below. Click the link to download.