Make CTA Great Again 4.2

If you liked this item, please rate it up on Steam Workshop page.

Author: Heart of Stone

Last revision: 24 Jun, 2024 at 06:29 UTC (1)

File size: 1.54 GB

On Steam Workshop

Description:
V4.2

1. Weapon ranges and engagement distances reverted to the official version.
2. Weapon damage increased in FPS control mode.
3. Battlefield wreckage and corpses retention time reverted to the official version.

Method to revert to version 4.1: Copy "zzz_4.1.pak" from "3026703175806219extra" to "3026703175806219resource"

V4.1

1. Bug fixes.
2. Added new weapon (QBZ-951) to some units of the GRM faction in multiplayer mode.
3. New weapon iron sights textures remade.
4. Added shoulder switch view.
5. First-person holding gun view adjusted.
6. Reduced muzzle flash effect of light weapons (no longer blinding).

If experiencing severe frame drops, it is due to the excessive retention time and quantity of battlefield wreckage and corpses. Solution: delete the following files: "entitymanager.set" and "fxmanager.set" from "3026703175806219resourceset"

V4.0

1. Fixed bug causing crash when aiming with machine guns.
2. Added new weapons (AUG, Glock, QBZ-56S) to some units of the GRM faction in multiplayer mode.
weapon pack

V3.0

1. UI adjustment: Sniper rifle aiming focus UI.
2.
※ All light weapons iron sight view remade (mostly from the WF mod);
WarFighter – Authentic CtA Overhaul
※ Two-level zoom switch (in first-person, G36 and ACOG sights can be switched with the scroll wheel, scroll up once for top sight, twice or right-click for bottom sight; sniper rifle sights scroll up once for low magnification, twice or right-click for high magnification; other light weapons scroll up once for close-up aim, twice or right-click for iron sight)
※ Some vehicles and heavy weapons right-click iron sight view replaced.
Immersive Vehicle Camera
3. Fixed model and configuration file conflict bug for weapons (G3A3 high magnification scope/grip).
4. Added a primary rifle weapon to all units using grenade launchers in multiplayer mode.
5. Dynamic lighting.
Dynamic Lights [REPULOAD] | Динамический свет [ПЕРЕЗАЛИВ]

V2.0

1. Chinese interface optimization 2.0 (merged and repaired the two highest-rated Chinese localization mods in the workshop for perfect localization).
新版战争号令简体中文语言包/New Chinese Localization and VC模块 中文语言包/vancat_chinese_translation
2. Camera view adjustments:
◇ Optimized third-person view for infantry and helicopters, and iron sight view for mortars; minor adjustments to first-person holding gun view (more in line with traditional FPS).
◇ Increased maximum camera height in strategy mode to see a higher and wider battlefield (even when helicopters fly to the highest point).
◇ Default view when switching to direct control changed to third-person (originally first-person, had a small bug, switching to third-person fixes it).
3. Modular armor system (similar to Men of War: Assault Squad 2), removed the official health bar mechanism. (Feature: No longer based on health value, the armor system works as intended. Helicopter armor values increased. Each weapon uses a new penetration system, enhancing penetration values.)
Original Armor System
4. Weapon modifications:
◇ Slightly increased rate of fire for sniper rifles and anti-materiel rifles;
◇ Slightly increased damage range for 81mm and 82mm mortars;
◇ Halved reload time for rifle grenade launchers;
◇ Sniper rifles, anti-materiel rifles, and machine guns can now be fired while moving, unlike the original where the gun had to be lowered when walking.
5. Animation adjustments: Replaced with movement animations from the WarFighter mod.
WarFighter – Authentic CtA Overhaul
6. Better FPS and TPS shooting experience: crosshair adjustments, COD hit sound feedback. When firing, hip fire retains original dispersion, right-click aiming has no dispersion. No shaking, retains recoil. No spread when firing from vehicles.
7. Longer engagement distances (weapon ranges based on real firearm data), faster action response, enhanced AI, increased difficulty, and more intense combat.
8. Improved LOD display distance, and highlighted outline display distance, to adapt to longer engagement distances.
9. More battlefield atmosphere soldier voices (from the WarFighter mod).
WarFighter – Authentic CtA Overhaul
10. Fixed the bug where the reticle did not focus when aiming with the Russian anti-tank gunner in multiplayer mode.
11. Longer retention time and more battlefield wreckage and corpses.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.