Para Bellum – Africa Fix (Greco-Roman Hegemony Campaign and Custom Battles ONLY)
Greetings…
This mod makes the grand campaign of the awesome Para Bellum mod (Middle Republic: Greco Roman Hegemony) less unweildly for the African factions. It expands units to minor factions who would have used them historically and removes units from those that didn’t. Most changes are to units, but there are a few campaign changes too.
…Agent Changes…
Added a 3 to 2 ratio of Afro Arabian Champions to Egyptian Champions for all 11 African Arabian factions and the 3 Numidian factions.
Removed Egyptian Champion from Egypt/Ptolemies (the military elite were Greek)
Added Greek Champion to Egypt/Ptolemies for more historical accuracy.
…General Changes…
Removed European portraits from Kush.
…Effects Changes…
Modified Eastern temples effects to replace eastern culture bonus with state culture bonus. It subtracts whatever eastern bonus was originally there and adds in the appropriate state culture bonus so that African/Arabian minor factions like Axum can now spread their culture. Eastern factions will still get their culture bonuses, since their state culture is Eastern.
Modified Eastern city effects to replace eastern culture bonus with state culture bonus.
Added extra obedience to satrapies and client states.
Added +1 extra levies from satrapies and client states.
…Confederation Changes…
African/Arabian Confederation changed from Kingdom of Araba to Desert Hordes
Eastern Confederation changed from Ariani Empire to Eastern Hordes
Steppe Confederation changed from Horde of the Steppe to Steppe Hordes
…Unit Changes…
Added African Tribal Slingers to Garamantia and Nasamones in campaign and custom battle.
Added Leopard Warriors to Axum in campaign and custom battle. No historical reason they should not have them, since they have a big lion hunting culture.
Added all Desert Cavalry units to Axum in campaign and custom battle.
Added all elephant units to Axum in campaign and custom battle for historical accuracy.
Removed Nubian units from Axum in campaign and custom battle for historical accuracy.
Removed all shotel infantry units from Kush in campaign for historical accuracy.
Added all shotel infantry units to Axum in campaign and custom battle for historical accuracy.
Removed scythed chariots from Kush for historical accuracy.
Added numidian armored chariots to Gaetuli in Campaign and Custom battle for historical accuracy.
Added numdian desert chariots to Gaetuli in Campaign and Custom battle for historical accuracy.
Added slave infantry to axum, nasamones, and garamantia for historical accuracy.
*I will update this mod as I progress through playing the different campaigns.
Changes will be coming to the Late Republic – 2nd Triumvirate and, hopefully, the Military Anarchy campaigns as well.