-V-NATURE- PARK ISLANDS
A procedurally generated map. Each launch creates new islands. You can choose types of trees and flowers, control the number of rocks, tourists, boats and motorcycle taxis. Be careful with high values! Performance can drop dramatically. You can lower some values in the menu if you experience issues.
This map requires Teardown 1.5.2 or later!
Vegetation is generated directly in the game with custom lua voxscripts, so you will not find two identical plants in the forest, in addition, all the flowers on the map are dynamic and react to various physical influences.
Some strange talking tourists will meet you on the way, their behavior is determined by the robot intelligence from the modified robot script, so don’t be surprised if sometimes they will do something strange.
The spawning section contains all the characters one at a time and all together, as well as some models from my "boys from the district" mod are presented as a bonus.
The location of objects on the map is handled by an algorithm from the wonderful mod jungle.Random() by KBD2 : https://steamcommunity.com/sharedfiles/filedetails/?id=3127713734
Landscape is generated by mixing heightmaps created with build-in heightmap editor.
All voices are taken from: freesound and pixabay, check the soundfile names for credits.
For more fun try adding
‘Robots United’ all-at-once : https://steamcommunity.com/sharedfiles/filedetails/?id=3055879568
‘Hover’ to fly on the boats and motorbikes : https://steamcommunity.com/sharedfiles/filedetails/?id=2933661546
If you are a modder or voxel artist check out my procedural tools ( shaders</> and |scripts|) for MagicaVoxel: https://boosty.to/mode_vis
Your donations can motivate me to publish more of my work and record more videos, although I have absolutely run out of free space on my hard drives right now. https://boosty.to/mode_vis/donate
Like and Favourite are welcome!