Active Stealth Module 1.3 Patch
This is just Wellbott’s Active Stealth Module mod, updated to function correctly with 1.3.
Everything should stop dying on spawn now, but otherwise it’s identical to the original, including any other bugs.
This is no longer standalone, and now requires you to have the original mod as well.
All credit goes to Wellbott (http://steamcommunity.com/profiles/76561197978278057), who originally made the mod. If he doesn’t want it updated for any reason, he can ask me to take it down.
EDIT: As far as I’m aware, this patch no longer works. I’m not really up for starbound modding either for the forseeable future, so it’ll probably be a long time before this gets fixed.