Im sick of multiple breakfasts!

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Author: The__CJ

Last revision: 23 May, 2024 at 15:16 UTC

File size: 895.41 KB

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Description:

We all been there before. Having fun creating the biggest abominations, known to humanity.
Maybe doing some advanced rigging of the game, you know, just having the time of your life… and then.
There is only breakfast… you want to fix it, get a Genisis… But there still, is only Breakfast.

NO MORE. Say NO to breakfast. Break free of the chains. Bend the game to your will.

Well ok, but what excactly is the mod doing?
When entering "Breakfast"-Mode (aka. Item Pool exhausted) the game will now pull more items from origin pool,
which can be duplicates, of course. To be precise, the same game logic to items is applied, but a bit tweaked.
For example the secret room (because we all want that R-Key):

After you got you first K Key, and completely exhausted the (secret) item pool,
the game will draw from the default (treasure) pool. If this one as well is exhausted, you only get breakfast.
As longest you have at least 1 Breakfast in your Inventory, this mod will pull from a combined pool from Treasure and Secret.
So you can still get a R Key, just keep rerolling.

To make this a more… emmm… "immersive", the mod not just rolls a random number, but also will check if you have unlocked the item. (So you wont spoil yourself).
Also, special cases like "Glitched Crown", "Binge Eater", "Birthright (Isaac)" and even the "NO!" trinket are taken in consideration.
All default origin-pools (Devil, Angel, Key Bum, Secret, Crane Game, etc…) are covert, HOWEVER, i an sorry to announce,
that modded items/pools are not possible to include. Íf you do play it with custom items and run into Breakfast Mode, the mod will pull from the default treasure pool.

The Mod description is over, scroll further to read a bit of me ranting.

——————————————————————————–
First of, huge thanks to "wofsauge" for providing the Lua Modding API docs and doing the best possible to provide the start for everyone to make custom mods.

However, Mr. McMillen, why do you make it mod authors so hard in some cases?
Why is there no method to reset a given ItemPool?
Why is there no way to get all possible item of a ItemPool?
Asked in another way, why is there no method to find out of which Pool a Item was drawn?
I know the game keep track of that, because Genisis gives you the choice of 3 Items of the original pool, which does differenciate between Secret and Treasre, etc.
Why is there no direct method to get all items the player currently holds?
I could continue this wall of test, but these are the main holes i fall into, in just the 2 days i took, to make this mod.
I won’t even want to imagin, how many big problems bigger mods have…
Still, in the end it somehow worked out, and you Game is kinda amazing, so i let is pass.

I’m done ranting, now go and do some rigging.

PS: This mod is a more advanced rewrite of the original "No more Breakfasting!" by Maddogs.

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