S.O.G. Prairie Fire: We Few

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Author: TheLazyDugong31

Last revision: 14 Apr at 06:56 UTC

File size: 6.78 MB

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Description:

December, 1968. RT Columbia is on their last day of Bright Light duty at the Khe Sanh Mission Support Site when a Prairie Fire Emergency is declared over the radio…

Features:

– Play as a MACV SOG One-Zero in this singleplayer scenario and lead RT Columbia on a dangerous mission across the fence in Laos to rescue fellow recon men in trouble, inspired by the real-world unit and their missions during the Vietnam War.

– Uses the amazing S.O.G. Prairie Fire CDLC and its groundbreaking modules, allowing for dynamically spawned patrols, trackers and reinforcements for hours of replayability.

– Need close air support or a helicopter extraction from a hot LZ? Use the S.O.G. Prairie Fire Radio Support system and the ARMA III Helicopter Transport Support system to get the support you need!

– Optional AI Revive script by pierremgi available.

– Features a modified Casualty Rescue Script created by Nomadd.

– Uses gear from Recon Team Blackfoot (RTBF), which adds more quality equipment to your Recon Team.

– Use earplugs while on board the helicopters to protect your hearing and enjoy some great music, both courtesy of the S.O.G. Prairie Fire CDLC!

– Explore the Khe Sanh Mission Support Site (MSS), one of SOG’s many forward launch sites utilized by Command and Control North (CCN), in a detailed base with editor placed objects and units. Talk to fellow recon men, dispensary medic, Special Forces A-Team comrades, modify your team loadouts, and more!

– Mission is made with the intent of using the amazing SOG AI mod by Johnnyboy. SOG AI is the way to play MACV SOG missions!

– Mission is named after the legendary first book written by MACV SOG CCN Recon Man Richard ‘Nick’ Brokhausen, a legend in the US Special Operations Community.

Notes:

– Do take the time to read the mission tips and notes, and also to read the tasks and hints as they appear throughout the mission. These will all tell you what you will need to do to ensure the mission runs the way it’s supposed to run. I have included colored Action Menu options to ensure you click the correct option. This is extremely important for the smooth running of the mission.

Credits:

– H34dup, for all his invaluable lessons in mission making. He’s been giving me advice in mission editing since ARMA II, and has always allowed me to dissect his awesome missions to learn how he made them. He’s pretty much an Eden Editor God at this point!

– Savage Game Design for the best CDLC to release for ARMA III, and the best Vietnam War game to ever come to PC.

– Bohemia Interactive Studios for the amazing MILSIM franchise we all love!

– Recon Team Blackfoot (RTBF) for their amazing RTBF Gear mod, which complements S.O.G. Prairie Fire very well.

– pierremgi for the amazing AI Revive script.

– Nomadd for his HVT script, which I modified slightly for the requirements of this mission.

– Murklor for his ARMA II AI Cache and Spawn script, updated for ARMA III.

– Recolor addon for the post processing effects, courtesy of H34dup.

Mods required:
S.O.G. Prairie Fire CDLC
S.O.G. Prairie Fire Nickel Steel
Recon Team Blackfoot (RTBF) Gear
Blastcore Edited (Standalone Version)
CBA A3

Optional mod:
SOG AI mod by Johnnyboy, found below:

https://steamcommunity.com/sharedfiles/filedetails/?id=2812560646

Download
Required DLC:

These DLC should be installed in order to use this item.


Arma 3 Creator DLC: S.O.G. Prairie Fire