Julian Sitrep Standalone

If you liked this item, please rate it up on Steam Workshop page.

Author: Epigamesh

Last revision: 1 May at 11:30 UTC (2)

File size: 294.98 KB

On Steam Workshop

Description:
Abstract

This mod is a standalone port of the Julian sitrep implemented in my Alternate DLC Integration mod.
Destined for people who would only want to encounter more Julian in their games, without changing anything else.

By default, upon reaching forcelevel 5, each mission will have 10% chance to spawn the Robotic Uprising sitrep, which adds Julian and 5 derelicts MEC to the battlefield as a raider faction (hostile both to XCOM and ADVENT).
In this standalone version, though, defeating Julian does not stop the sitrep from spawning (hence the reduced spawn rate).

Recommended mods

Unit Flag Extended : With this mod, Julian and its acolytes will use a new color for their healthbars (instead of the same red as the aliens, which could be confusing)
Faction Anchor : On missions where all ennemies must be killed, this mod will prevent a premature ending when all advents unit have been defeated (even if Julian is still alive)

Compatibility

Not to be used with my Alternative DLC Integration mod.
Likely not compatible with Raiders And Resistance Strategic Spawning.
Should work with Covert Infiltration (or any other mod I currently know of)

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Required items:

Click the title to search on this site.


X2WOTCCommunityHighlander v1.31.0Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.