图书馆全员理智系统/Library Sanity System

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Authors: 将我留系队里面只会将大电食晒, 阿末

Last revision: 11 Jul, 2024 at 06:07 UTC (1)

File size: 647.98 KB

On Steam Workshop

Description:

后续将更新多语言支持,恐慌类型显示(估计得写一段时间)

复刻来自巴士的理智系统

基础理智逻辑为LCB罪人的理智逻辑
当理智达到-45时会进入“恐慌”状态
该“恐慌”状态为从15个中随机1个

Replicating the sanity system from the “Limbus Company”

The base sanity logic is that of the LCB.
When sanity reaches -45, you will enter a state of “Panic”.
The “Panic” state is 1 out of 15 at random.

理智会影响骰子的点数

若出现正面则使骰子值更接近最大值(理智越高则越接近)
若出现反面则使骰子值更接近最小值(理智越低则越接近)
若处于高理智状态出现反面也将更接近最小值(理智越高则越接近)
若处于低理智状态出现反面也将更接近最大值(理智越低则越接近)

如有需要可以前往以下路径手动修改配置:

(If necessary, you can go to the following path to change the configuration manually)

(该项影响谁会获得“理智”系统 与 恐慌类型是否随机)
(This item affects who gets access to the Sanity system and whether or not the type of panic is randomized.)
X steamappsworkshopcontent12566703259790670AssembliesTextFactin.txt

(该项影响谁会固定获得那种恐慌类型)
(The item affects who will be fixed to get that type of panic)
X steamappsworkshopcontent12566703259790670Assemblies恐慌类型.xml

(该项影响谁的理智系统,或者通用的理智系统数值等效果)
(Whose sanity system this item affects, or generic sanity system values and other effects.)
X steamappsworkshopcontent12566703259790670AssembliesLizhiMok.xml

感谢 139 , 鬼槐树 , 晓翟 , 众矢之的 等人的测试
该Mod偏向于娱乐,也可用于增加难度。

目前联动Mod:

-(CN/EN/KR/JP)接待Invitation:E.G.O狐雨员工E.G.O::SunshowerE.G.O::여우비
-蛇环事务所/ ウロボロス事務所/ 우로보로스 사무소/ Ouroboros Office(CN/EN/JP/KR)
-[CN/JP/EN/KR][Demo]燿羽事务所/Sparkle Feather Office/빛나는 깃털 사무소

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Revisions:

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