Lively Ghouls + Necro’s
*This mod is immortal/in a finished state. Pending an extremely specific/major update to the game, or a daring hero with a magic sword; it should work regardless of last time it was updated.
Simple mod whipped together this afternoon as started a vamp playthrough to celebrate the spoopy season.
Adds new land units entry for ghouls, and all instances of necro’s (ghorst and hein’ included) to remove their undead trait.
Lore wise ghouls aren’t actually undead, they’re more akin to myth of wendigo: cannibals twisted and corrupted by act of consuming flesh.
Left Horrors out as lorewise they’ve drank blood of a vampire and thus are lesser vampires/undead.
Necro’s tossed in too as like ghouls they are tainted/empowered by death magic but not truly undead like vamps or skelemans.
Compat:
Should work with most anything that doesn’t revert the main_units table to using default vanilla land_unit entry (like my own logical siege lord mod that will undo changes to ghorst and hein’, made an overhaul mod combining all my stuffs to address this though while also acting as a submod for Mixu’s LLs)
Lore snippet motivated me to make this change(thank you Legendary Lore mod :D):
"Though not truly Undead, Crypt Ghouls unconsciously feel the Dark Magic that surrounds the most powerful Undead lords and are drawn inexorably towards it. Once their presence is betrayed, their newfound master quickly dominates their weak and willing minds. Though they will lope into battle at the behest of their master, Crypt Ghouls, and even their ghastly pack leaders, are cowardly creatures that will slink away from combat if their prey seems to be fighting back with any real determination. This innate cowardice can be overcome by a mental command from their vampiric masters, for those Ghouls who have fled can be coerced back to the front lines with the lure of Dark Magic."
https://warhammerfantasy.fandom.com/wiki/Crypt_Ghouls
Enjoy, and Happy Halloween.
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Anyone is free to use this mod for their own devices. Also, I will be taking no requests on altering this one due to its simple nature.
I recommend using Prop Joe’s mod manager. If you haven’t seen it yet, here is the link.
Download link is in the description, not the mod itself.
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