Energy Saver

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Author: klada

Last revision: 15 Jun, 2024 at 13:47 UTC

File size: 999.53 KB

On Steam Workshop

Description:
What does my mod do ?
  • Enables that buildings consume energy only when they are used.

How to use :
  • Pawns will power on when they start the job and power off when they are finished with the building.
  • If you want to disable this actions some buildings, please consider disabling "Allow Switch Power" button.

Compatibility:
  • Currently, only Research tables and table buildings are supported.

Exceptions:
  • By default, buildings that can work without power (eg. Electirc Tailor Bench) will not be effected by this mod, unless "Allow Switch Power" button is clicked.
  • Nutrient paste dispenser isnot modified. It works like in vanilla version. (Always consumes power)


For more settings, please check mod settings


For now, only English and Turkish supported.


All icons and the thumbnail are created by Witchie Witch

For bug report or feedback :
https://discord.gg/FuJHrEcRpR

Source Code:
https://github.com/ilkeraktug/EnergySaverMod


Please check out my other mod(s)

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