Anime Death Sounds
Running on missions
Put this piece of code into init field of any object (remember to put this only ONCE)…
{ _x addEventHandler ["Killed", {params["_unit"]; null = [_unit] execVM "anime_deathplayer_ded.sqf";}]; } forEach allUnits;
This will result in anime death screams…
Put this:
{ _x addEventHandler ["Killed", {params["_unit"]; null = [_unit] execVM "anime_deathplayer_ded.sqf";}]; _x addEventHandler ["Dammaged", {params["_unit"]; null = [_unit] execVM "anime_deathplayer_damage.sqf";}]; } forEach allUnits;
If you want maxi ♥♥♥♥♥♥ up anime screams repeating when a bullet or grenade frag hits you or even when someone is shooting your corpse…
I don’t take any responsibilities for loss of sanity etc…
https://discord.gg/78VbvBH ~ support server (ask questions etc #mod-discussion)
Btw the anime sound files and the image above are random… I don’t know much anime (or any at all)…
~Yuri