Flotsam Ninjas Expansion – Flotsam at war
Why should the Shek hoard every city after you take down the Holy Nation? Wage war against the Shek, side with Moll to retake the former Holy territory for the Flotsam and help them become a fully fledged nation, with regular troops, shops, farms etc.
Become allied with Moll and start dismantling the Holy Nation as normal, and once you’re done set your sight on the Shek: Stack and Bad Teeth have new, powerful leaders. Defeat them while allied with the Flotsam and the Ninjas will take the cities over. You can even help Moll take over The Hub, but it’s gonna be harder. Speak with Moll at Blister Hill after each step to know more (or read the spoilers below).
This is the main mod, I recommend to try this one first because it’s more complete and with more flavour. It requires Reactive World, New Weapon Dissemination Mod, More Plates and my Holy Nation and Shek new Weapon Grades with Horned Devils. All mods are linked in the Rquirements section.
There are other versions with less requirements below.
FULL VERSIONS. These ones REPLACE the main mod, only use one:
-> No NWDM: https://steamcommunity.com/sharedfiles/filedetails/?id=3272777328
-> No New Weapon Grades: https://steamcommunity.com/sharedfiles/filedetails/?id=3272788030
PATCHES. These ones go together with the main mod, BELOW it in load order:
-> Remove Horned Devil Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3272784663
Required items:
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New Weapons and bandits! Holy Nation and Shek Weapon Grades with Horned Devils — Steam Workshop
Reactive World — Steam Workshop
More Plate Options — Steam Workshop
New Weapons Dissemination Mod — Steam Workshop