Premade Leaders Tweaks & Retrofits

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Author: Arca_Bibliophile

Last revision: 23 Jun, 2024 at 11:06 UTC

File size: 1.26 MB

On Steam Workshop

Description:

REQUIRES ALL DLC

Welcome to Premade Leaders Tweaks & Retrofits!

This small mod aims to make the existing Premade Leaders more unique by adding DLC and Pantheon content (when fitting), and granting them starting equipment that better reflect’s their magical specialisations. For instance, Wepwatep, as a Priestess of the Dune Serpent, now starts with a Dune Serpent Staff.

This mod also adds Valery as a fully playable faction, the Commonwealth Revanchists! Azanya from the 1st Eldritch Realms Story Realm has also been enabled as a playable leader (as she had a custom race, backstory and even AI). Arachna has also been updated to use the Primal culture introduced in Primal Fury. Yaka and Artica’s mounts have also been tweaked to bring their factions closer to their depictions in Age of Wonders II. Some minor bug fixes are also included in this mod.

Full List of Tweaks
New Weapons:
Wepwatep (Dune Serpent Staff), Arvik (Frost Orb), Serana (Sylvan Wolf Staff), Arachna (Tunneling Spider Staff), Fangir (Geomancer’s Hammer), Artica (Cryomancer’s Staff), Nekron (Orbs of Necromancy), Werlac (Lighting Orb), Melenis (Orbs of Necromancy)

New Mounts:
Yaka (Sabertooth), Artica (Wolves)

Bug Fixes:
-> Certain vanilla leaders now correctly display their assigned weapons in their faction information screen (Khir, Aeri)
-> Possibly fixed a bug that prevented Melenis from appearing in RMG games