Council Manager

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Author: 0zwolf

Last revision: 23 Jun, 2024 at 11:59 UTC

File size: 216.75 KB

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Description:
Description

This mod provides an in-game interface for modifying your councilor’s attributes and traits.

Want to add or remove traits to a councilor? Then go for it.

Want to bump them to 25 loyalty and ignore the need to spy on your on councilors? Sure can.

To use this mod, once your game has loaded, press CTRL + F10 (or whatever key you might have bound Unity Mod Manager to). You will then see Council Manager in the list.

Click on the options button and the mod will show your list of councilors and their given attributes.

You can toggle the loyalty value on and off depending on whether you want to view the actual value or not.

If you click the "Traits" button, a section will appear below the councilor with all the game traits and the ones enabled for that councilor. Simply check or uncheck the ones you want to add or remove respectively.

When done, click the "Save" button for the councilor to persist the changes.

Hints & Tips

  • Use the "Reload" button before editing your councilors as sometimes they get out of sync.
  • If you edit a councilor and then their stat shows the old value as red in their councilor card, do a single stat bump using XP and it will force the game to accept the new value.

Versions

  • Version 2.0.0 – Fixed filtering of dummy trait from trait list and added the ability to edit age.

Dependency

This mod requires Unity Mod Manager[www.nexusmods.com] installed to work.