Mo’ Fluids
So… it turns out you can add fluids to the game, even though there is no ModAPI function to do so.
How about we do that.
Right now, there is only 2 new fluids in this mod, one of which is completely inert, but I do plan on adding more soon. The fluids added right now are…
It’s a completely inert fluid that does basically nothing. Boring, NEXT!
This is a fluid that kill’s the person it enters.
It’s a more complicated fluid in that, unlike all fluids in the base game, it has to be above a 5% of the person’s blood total in order to kill them.
A fluid that rapidly burns the person it enters. If the limb is in water while this happens, the lava will solidify inside them.
– suggested by : Mat boi
A fluid that slightly stings while entering a person and lowers their consciousness. After having too much, their knocked out. Over time, their liver will process the alcohol away. If given a lot of alcohol, ether all at once or over multiple doses, their liver will shutdown and stop processing it into inert sugar. Eventually, when there is way too much of it in the blood stream, they die.
Right now it may sound dull, but that’s just because it’s mostly setup for more complicated and detailed fluids to be added later on.
If you want an unimplemented fluid left in the code, check out my other mod, Gasoline Enabler :
https://steamcommunity.com/sharedfiles/filedetails/?id=2459247378
Or if you want an unimplemented tool as well, try Slider Enabler :
https://steamcommunity.com/sharedfiles/filedetails/?id=2465103034