Bigger, Better Kroq Gar and Mounts

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Author: YTetsudo

Last revision: 17 Aug, 2021 at 13:39 UTC

File size: 166.07 KB

On Steam Workshop

Description:

Kroq Gar is one of oldest and more powerful Saurus alive and it needs to show. While he is a very good legendary lord already, his stats deserved a bit of a boost and his mobility was lacking (in my opinion), especially mounted on his favourite Carnosaur, Grymloq. This beast is supposed to be the biggest and most powerful of Carnosaurs but it is not reflected in game at all. So I boosted them.

Changes made :

Kroq Gar :

– Slightly bigger and more mass
– Higher speed and maneuverability
– Higher melee stats and weapon strength
– Higher armor and leadership
– Small shield effect (for the Hands of the Gods)
– Better legendary items

Grymloq :

– Significantly bigger than regular Carnosaurs
– Higher speed, mass and charge bonus
– Higher maneuverability
– Higher melee stats and weapon strength
– Higher splash damages

Compatibility : Anything that does not change the stats of Kroq Gar or his mounts should be ok. If there is any problem, don’t hesitate to contact me.

NOTE ———————

This mod is going to be part of a serie of mods that I am currently working on, aiming to "rebalance" (buff) certain factions to be more logical and consistant with their lore capabilities. It will NOT be a balanced serie of mods and the different races will clearly not perform at the same level. Consequently, I will divide this serie into races and each race will have their own modpack to buff certain units (like here with only Kroq Gar) so that you all can choose your prefered race and go to town with it or choose a challenge and go full madman against races designed to be more powerful.