TEST MOD : Buildings do not require technologies

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Author: Rewan

Last revision: 6 Apr, 2020 at 23:05 UTC

File size: 11.84 KB

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Description:

This is a test mod, please be aware I will not necessarily update this past the current patch.

This does a pretty simple thing, it removes technological requirements for Han and Yellow Turbans buildings. This is obviously unbalanced (as this removes the point of several techs without giving them something back in return). Also does not apply to the Eight Prince campaign.

I’ll probably make another version also removing the unit unlocks as well. (Unsure if I’ll make a version with balance changes in it as well as this is meant to be a test mod rather than anything else)