CE Anomaly Buff

If you liked this item, please rate it up on Steam Workshop page.

Author: metritirodogiy

Last revision: 1 Jul, 2024 at 11:35 UTC

File size: 613.61 KB

On Steam Workshop

Description:

Increases the power of anomaly content in CE.

Mostly this means damage reduction and pain reduction buffs since CE is so heavy on armor stuff and I didn’t really just want to upgrade them in the same way as most conventional strong stuff where it’s mostly a AP gate. You’ll be better off using hollowpoints or zweis against a lot of entites rather than sabots or mauls (mauls are actually probably OK).

Most entities have also gotten a penetration increase for their attacks. Most non-fleshbeast entities can also inflict a hediff that will cause negative effects if left to build up, but will mostly be the domain of shamblers which otherwise still have a hard time penetrating most good armor.

Requires CE, of course, load after CE.
Subject to change of course, since I haven’t done a ton of testing.