MoreHazards
Adds Ten new Hazards to the game! Which might possibly ruin your runs!
Blackout Bunny
– Threat Level – Low : Blacks out the entire screen for a brief period.
Malfunctioning Traffic Light
– Threat Level – Low : Gives Haste, Slow and Root out randomly to EVERYTHING.
Meddling Mining Mole
– Threat Level – Low : Digs the ground and breaks random panels every few seconds
Unholy Grail
– Threat Level – Med : Spawns an Unholy Grail that if left alive after four seconds gives the player stacks of fragile and minus defense
Poison Death Adder
– Threat Level – Medium : Shoots poison darts at the player every often, gains spell power as time goes on.
Eden Watch Tower
– Threat Level – Medium : Fires beams of light at those who approach Eden which explodes outward debuffing on hit.
Baby Lurker
– Threat Level – Medium : Cute Baby Lurker, on Death attacks almost the entire player field 3 times, dealing damage and applying frost. Two safe tiles per attack.
Trident of Tides
– Threat Level – High : MANY Waves hit the entire field pushing and pulling on contact.
Ashfire Bees Nest
– Threat Level – High : When damaged spawns an Ashfire Bee who casts Ring of Fire on the player. BEEWARE of spawning multiple bees.
Seriff’s Lost Teddybear
– Threat Level – High : Shoots a projectile that lowers defense when hit, Launches swords from above every so often and is a danger to anyone mad enough to kill it. (Beariff LOL)