RHO’AN – ENCELADAN.

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Class – Transport
Legacy Class – Deep Diver
Tier – III
Price – 57.500 mk
Dimensions – 150m | 54m
Cargo Capacity – 280 Crates
Crew – 16 – 64
Req. Crew Exp. – Experienced
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This sub took me an entire year to make.
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MAIN FEATURES:
+ The ION ray system, that requires at least two people to initiate the firing sequence. Vaporizes anything it touches.
( ION Ray requires a special firing-procedure. Watch the guide video to learn how on the videos list. )
+ An elevator at the middle for faster and safer access towards each level of the sub. Keep in mind that the elevator only functions when docked to the left door.
+ Mining bombs and remote depth charges alongside with torpedoes, of which all can be controlled from a single room.
+ Clearance system, that goes from level 1 – 2 – 3 – 4 to 5. This allows the captain to distribute everyone the way he wants to prevent unwanted problems amongst the crew members.
+ Heavily armed, originally to cut-down heavy rubble at the surface of the Enceladus’ oceans.
+ Mostly reliable electronic eqipments, meaning you can go on for a good while without having to run from there to there in the sub.
+ The WSC.01 engine, providing ammo for all of the weaponry aboard the sub, just make sure to change it’s fuel consistently.
+ A lot of turret hardpoints for you to customize the sub and make it fit your style even more.
+ Impact shields at the front of the sub to absorb ice-walls and any other hostility outside.
+ Ice breaker cannons, that basically do the same, but in an offensive way.
+ Extremely hard exterior shells, meaning this bad boy will hold up for a great while before being breached.
And many more little features that I’m not mentioning right now, find out for yourself!

* Double-Flak Cannons *
* L-EVAC Evacuation Pod *
FLAWS:
– Extremely reliant on high concentrated fuel. Runs out really fast. If you lose your base fuel rods, you’ll struggle to keep the ship operational.
– Weapons rely on electric energy and not regular ammo, but many of the weapons share the same superconductor, meaning multi-operated turrets will run out on ammo really fast.
– Big, loud and bulky, harder to manuever on tight enviornments. Also attracts a lot of enemies.
– Will definately won’t be newbie-friendly late game. Need constant maintenance to stay operational during later-times of the match.
– The NPS.03 extreme hazardous reactor, emitting unholy amounts of radiation around it, makes the reactor chamber extremely unhabitable.
– Overall, this sub has a great radiation hazard, so the crew should almost always wear PUCS suits for the better of their health.
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There is a lore to this sub, that I will publish in the future, that will shape my other subs also. So far the only trace to this lore is shared within the tutorial videos and the ‘Enceladan Sub-Surface Ocean Map’ that’s in the display pictures.
SPOILERS AHEAD!
And after this I won’t say any furher, but Enceladan in this lore, has a catastrohpic accident, that is inevitable. Spoiler alert, I’ve implemented this feature on my in-game sub. So feel free to try it out yourself!