Better Beliefs

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Authors: Elaine!, Lesser Dog

Last revision: 26 Oct, 2017 at 00:19 UTC

File size: 15.36 KB

On Steam Workshop

Description:

A minimalist mod that enhances a number of Religion beliefs to be more worthwhile and balanced. Also reduces the cost of Religious Units.

Full list of changes (original abilities kept unless noted):

Worship Buildings:
– Cathedrals: Have 1 slot for any Great Work of Art type, not just Religious.

Follower Beliefs:
– Jesuit Education: Campus and Theater Square districts provide +2 Faith.
– Reliquaries: Relics have quadruple yield of Faith. (Was triple. Tourism ability moved to Pilgrimage.)
– Zen Meditation: +1 Amenity for cities with a Holy Site.

Founder Beliefs:
– Church Property: +3 Gold for each city following this Religion. (Was +2.)
– Lay Ministry: Each Holy Site or Theater Square District provides +3 Faith or +3 Culture, respectively. (Was +1.)
– Pilgrimage: Religious Great Works of Art and Relics provide double Tourism. (Previous ability removed.)
– Stewardship: Each Campus or Commercial Hub District provides +3 Science or +3 Gold, respectively. (Was +1.)
– Tithe: +1 Gold for every 5 followers of this religion. (Was for every 4 followers.) +2 Gold and +1 Faith for every trade route.
– World Church: +2 Culture and +2 Faith for every 4 followers in other civilizations. (Was +1 Culture for every 5 followers).
– Cross-Cultural Dialogue: +2 Science and +2 Faith for every 4 followers in other civilizations. (Was +1 Science for every 5 followers.)

Enhancer:
– Itinerant Preachers: Religion spreads to cities 50% further away. (Was 30%.)
– Missionary Zeal: Religious units have +2 Movement.
– Scripture: Religious spread from city pressure is 50% stronger, boosted to 100% with Printing. (Was 25% and 50%.)

Others:

– Missionary, Inquisitor, and Apostle base cost reduced. Missionaries, Inquisitors, and Gurus have a base cost of 60 Faith (from 100) and Apostles have a base cost of 160 Faith (from 200).

– Religious buildings no longer require a Temple, but still require a Holy Site.

– For balance, Saladin’s "Righteousness of the Faith" ability nerfed. His worship buildings cost 50% of their total cost rather than 10%.