[GS-2022]Expansion Leader for China – CaoCao
2022 Spring Upgrade Released.
Compatibility improvement and balance modified.
Three kingdom Preset Mod Three Kingdom Expansion Series Preset Module & Vanilla China Civ Alternations is Required.
You may subscribe China Expansion Leader Pack Three Kingdoms for more three kingdom expansion leaders inupdating.
WuZhao, the Celestial Empress for China, first version just released!
Leader Ability – Devote The World
- Each complete district grants owner city +3% total Greatperson points and +3% Total production, both become +5% for Wonders.
- Each Special District yields extra per-citizen +0.2 loyalty and +0.1 identity pressure for owner city, both become +0.3 for Wonders.
- ALL your Artifacts yield NO Culture OR Tourism, but +25 Gold from EACH instead.
[/quote]
Leader Agenda – Might And RightMild to civilizations who are not competing for Great People, and will recruit Great People whenever possible. Hates losing a Great Person to another civilization.
Respects civilizations keep powerful Military force with leading Culture or Technology, dislike those with weak Military force and disgust those with only powerful Military force but nothing else.Exclusive Agendas
Devout, Cultured, Technophile, Standing Army, Paranoid, Great Person AdvocateGreat Person Weights
Great Person TypeGreat GeneralGreat AdmiralGreat EngineerGreat MerchantGreat ProphetGreat ScientistGreat WriterGreat ArtistGreat MusicianWeight Offset+50+25+75+25-100+75+50+30+5Diplomatic Relationship Influence
Player BehaviorRelationship InfluenceHigh Culture+6High Science+6Weak Army-6Standing Army WITH High Science or High Science+12Standing Army WITH Low Science and Low Science-16Player Has More Great Person-20Player Has Fewer Great Person+4Diplomatic Action Preference
1.Casus Bellis: Formal War, Colonial War, War of Territorial Expansion, Golden Age War
2.Alliance Tendency: Military(+), Research(+), Culture(-)Unique Unit – Tigris KnightUnique Medieval Heavy-cavalry replaces Knight with 225 production cost.
Has 5 Movement and could move after attack, has 50 Combat Strength and gains another +7 Combat Strength when attack Melee, Ranged, Siege Units, provides +25% pillage output.
Costs 5 gold and 1 horses as maintenance each turn.Unique District – Military YardSpecialty District replaces Encampment with 80(+50%) Production, maintenance costs 2 Gold.
Offers +1 Citizenslot, +1 Housing, +1 GreatGeneral point, NO negative appeal towards adjacent plots.
Provides ALL arrival Traderoutes +1 Food and +1 Production, gain +1 District Gold yield from EACH adjacent Resource.
Experts yield +2 Food and +1 Production, but NO Culture.
Requires Tech Industrialization: domestic trade routes start from owner city receives extra +1 Production for EACH strategic resource of destination.Welcomes for any suggestions and bug-reports!Wish you enjoy games~
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm
Required items:
Click the title to search on this site.
[GS2022-China]Three Kingdom Expansion Series Preset Module — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.