Makar-ASV-RE2
CV CPU Tier 1 Class 5, Unlock Level 10, Reforged Eden 2
Primary roles: Starter Base, Starter CV, Helios Module bay, production, farm, upgradable
Quick update 5/15/2024 – Updated storage controller 3 label and added 16K to ammo box 1 label. Both very minor updates. No other changes were made.
Quick update 5/16/2024 – Reset the pivot point and updated workshop blueprint. No other changes were made.
Update – 5/22/2024 – Fixed texture alignment issues caused by the pivot point change on the last update. Also fixed some missing textures. No other changes were made.
The Makar-ASV (Adaptive Starter Vessel) is named after 1 of the 7 sons of Helios. It is designed to start it’s life as a player unlock 10 base. This creation works much like the older Janus-ASV meaning over time you can transform it into a CV base style CV carrier by adding all kinds of parts including thrusters, generators, shield, warp, and many new RE2 parts.
Upgrade Phases
Tier 1 (Stock) – Spawn on flat land as much as possible. At this point, it is a ready to go player starter base. It comes with 4x320K storage, 2x Ammo boxes (28K total ammo storage), full medical bay, 2 fridges, 2 food processors, 1 small constructor, location to add 54 grow plots, front and rear WiFi, armor locker, hangar, large landing deck, weapon locker, and o2/dispenser.
Tier 2 (Getting it air borne) – At this point you can add thrusters, generators, CPU blocks, production parts, fuel/o2, turrets, repair bay (2 locations), RE2 turbines, shield parts, please see total part upgrade list below. You will also need to add a control console (pilot seat) and optional passenger seats. Ultimately is designed to run 14 large CV thrusters and 8 CV medium thrusters. Note, you will need to remove gratings on thruster bays before adding thrusters and you can run smaller thrusters in the bays if needed. Also the Makar has 1 full Helios module bay.
When doing any upgrades, keep an eye on power and CPU. With CPU, the ship has slots to add 2 basic, 2 improved, 2 advanced, 2 superior cores, 2 quantum, and 4 auxiliary cores. With power you can add 2 1×3 generators, 1 advanced generator, and 1 small fusion reactor.
Total part upgrade list (Info LCD’s in the ship will show you where all internal parts are located. You must remove the LCD before placing a part) Also you can turn on and off the info LCD’s with a P menu control.
1. 14 Large thrusters (2x2x4) (Must remove grates to place)
2. 8 Medium thrusters (1×2) (Must remove grates to place)
3. 6 turrets
4. Long range radar (located on the bottom just in front of the Helios module bay)
5. Detector (located on front ceiling of hangar)
6. 2x 1×3 generators
7. 1 Advanced generator (2x2x6)
8. 1 small fusion reactor (3x3x3)
9. Shield
10. Warp Drive
11. 4 small turbines
12. 4 medium turbines
13. 4 large turbines
14. 8x small shield parts
15. 4x medium shield parts
16. Gravity generator
17. Many additional fuel or o2 tanks
18. 54 grow plots (grow lights included)
19. 2x640K fill in storage controllers for main input and output
20. 1 universal constructor
21. 3x Constructor/deconstructor
22. 1 small constructor
23. Armor repair
24. Teleporter (assign to teleporter control)
25. Repair console and repair bay (Repair bay can be installed in hangar or on flight deck)
26. 2x basic, 2x improved, 2x advanced, 2x Superior, 2x quantum, and 4x auxiliary CPU cores
27. 1 pilot seat, 2x passenger seats
28. Fuzzy dice (located on rear view mirror) 🙂
Offense and Defense
The main hull (area around all interior areas) is made of steel as well as the 4 thruster pods. Areas beyond the interior like much of helios module bay is made of carbon substrate. The interior is also made of either cargo extensions or carbon substrate. It comes stock with 14 sentry guns, 8 top side, 6 lower locations to provide 360 degree coverage. It also has 6 3×3 turret mount points.
Stock Features Summary:
1. CV Core 1, Class 5, player unlock 10, Reforged Eden 2
2. Mixed steel and carbon substrate hull.
3. 4x 320K storage, 2x ammo boxes, 2x fridge, armor locker, front and rear wifi
4. Mid sized hangar and large flight deck
5. 54 grow plot farm with grow lights and switch(Grow plots not included)
6. 14 Sentry guns, 6 3×3 turret mount points (556 ammo)
7. 1 small constructor, full med bay, small crew room
8. Large engineering area for part placement/upgrades
9. For a full upgrade part list please see ‘Total part upgrade list’ above.
I hope you enjoy!
Notes: The Makar was built for Reforged Eden 2 however I don’t believe there is any reason why it could not work in Refored Eden 1 or even Vanilla. The only known part that could cause an issue is the weapon locker. With that being said, the ship was built around RE2 parts such as turbines, small fusion reactor etc., and these part locations would serve no purpose in vanilla and limited in RE1.
Also, Storage LCD’s which can be modified for storage contents are a little tricky to find. 2 of them are located in the production room on the center island and 2 are located on a wall in the core room above.