Sector Flagships
Fully updated for all playable races!
Have you ever thought that the biggest ships you can build in this game look puny?
Have you wanted to wait 15 years to build a ship that will surely break your budget?
Have you ever wanted to build a ship that you can spot from the other side of the galaxy?
Would you like to pump enough funds into a single ship to feed a trillion humans (or glass one Boskara world)?
If you answered yes to any of these questions then my friends I have the solution.
Presenting Sector Flagships. A late game addition to let the xenos know who is boss. It carries roughly twice as many slots as a Dreadnought with three times the hull size (yes triple the capacity for destruction), numerous size 100 hangar bays so your large hangar bays can finally stop being jealous of their sexier thinner 50 slot cousins.
Compatible with both vanilla and XL (just make sure this mod is at the bottom of your list) this mod is sure to put a smile on any warmongers face!
Note: do not try to build a fleet of these you will go bankrupt but I suppose there are worse ways to ruin your empire.
IMPORTANT:
For of those of you who do not have some of the DLC, your game will throw an error when you start a new game about missing hulls. This is okay just press cancel then create a new game and everything will work correctly. If you don’t have the extra races from dlc you can’t upload the new hulls they would get with the mod running. Races that are playable for you will get the flagships with no issues.
In XL (due to changes in how techs are laid out), the tech to unlock the flagship upgrade is Picket ships VI.
Revisions:
Old revisions of this mod are available below. Click the link to download.