Focused Map – Northern Lords

If you liked this item, please rate it up on Steam Workshop page.

Author: iPlayPoorly

Last revision: 29 Apr, 2025 at 15:04 UTC (8)

File size: 25.84 MB

On Steam Workshop

Description:

What:

Reduces the playable area to Northern and Western Europe, going East only to the Ural mountains. The intent is to focus on the features of the Northern Lords and Fate of Iberia DLCs.


Why:

Lag reduction. I’d like to play without the bloat of tens of thousands of characters in far flung realms with which I’ll never interact. The smaller map mods in the workshop are still too broad or went a little too narrow for tastes, so I made my own.


Notable Changes:
  • Most regions have been made impassable. The titles and characters from those regions have been removed.
  • Only characters within playable bounds will appear in bookmarks. Paradox’s 1178 bookmarks are all in the east so I made a new one using the available pool of Characters of the Week. If there’s interest, I can make bookmarks for the Characters of the Week in 867 and 1066.
  • ‘Secure the Mediterranean’ no longer requires Sicily.
  • ‘Unite the Slavs’ no longer needs the Balkan regions
  • ‘Form Archduchy of Austria’ will cause Krain and Istria to drift into Italy instead of Croatia. (If they’re cut off from Bavaria)
  • Implemented the Mongol invasion. They’ll enter at Sakmara.


Known Bugs and Incompatibilities:
  • Not compatible with anything that changes 00_landed_titles.txt, provinces.png, and possibly title histories.


Known Compatibilities:


Other Map Reduction Mods


No Longer Updating:

I’m very sorry to anyone who enjoys my mods, but I’ll no longer be updating them.

It’s been a long time since I last touched CK3, and I haven’t check in on my mods regularly. With a play time of 1000+ hours, I’ve had my fill of the game.

It took me a long time to fix my mods when RoP came out and I had to practically rebuild them all from scratch. The next big update will will definitely break my map mods again, CTD kind of break.

I’m not at all keen on going through the laborious process of trouble-shooting and fixing these mods again. It’s too much work for no reward. Once I get reports that these mods are no longer playable, I will unlist them.